Thursday, October 23, 2008

Inscription

Well, I have decided to jump on the bandwagon an make my mage an inscriptor (inscriptionator ?) hehe She is already a herbalist so that's convenient, as that is the gathering profession that goes with inscription. Like prospecting in Jewelcrafting, Inscription has a partner skill called Milling. The Inscriber "mills" stacks of 5 herbs into pigments. Pigments are used to create inks, which are one of the mats used to make Inscriptions.

Some of the things inscriptors make they can only use themselves. These include things like Scrolls of Recall, which are sort of like a back-up hearthstones. They can also make off hands, and shoulder improvements called Master's Inscriptions, such as Master's Inscription of the Storm which provides spell power and a boost to critical strike rating.

Armor and Weapon Vellums can prove an invaluable resource to Enchanters. These Inscriber-created items allow any Enchanter to affix enchantments to them, allowing the Enchanter to trade, mail, and sell the enchants. If you do not know any Inscriptors, the blank sheets can also be sold on the AH or traded.

Inscriptors can also make cards, which come in two varieties, Tarot and Darkmoon. Tarot cards, such as the Mysterious Tarot, allow you to create a random card in a set of five. Once you have assembled the Tarot deck, you can then travel to the Darkmoon Faire to turn them in for some green or blue quality armor and jewelry. Crafting Darkmoon Cards allows you to obtain the rarer cards from the original Darkmoon sets. With higher level Inscription, you can craft both Outlands-specific and Northrend-specific Darkmoon Cards. Both types of cards can be traded, mailed, or sold on the AH.

Lastly, Glyphs are where the Inscription profession really shines. These enhance both the spells and the abilities of anyone who uses them. There are both Major and Minor Glyphs, and they can be utilized by the classes for which they are specifically designed. Each adventurer can use multiple types of Glyphs and they can be replaced or upgraded at any time, but doing so destroys the original, like socketed gems. Your Glyphs can be found in the Glyphs tab of your Spellbook. Ultimately, this can be a constant money-maker for the Inscriber. You can also gain access to Inscriber-only glyphs via discoveries made through Northrend Inscription Research.

All in all, I think that inscription will be a money making profession, in the long run. However, it probably will not be right away, for anyone that is not able to level it to 375 right now, such as someone that has been saving herbs or has thousands of gold to waste buying them in the AH.

Which brings me to my final topic for the day. Since inscription is such a hot commodity, I am sure you all have noticed the prices of herbs in the AH. They are ridiculous !! So if you have any hanging around in your bank, now is the time to sell them !!! Or if you have a toon that is a herbalist.....now is the time to farm some ! You can get a lot of gold, even for stack of peacebloom and silverleaf, so even if you don't have a herbalist, make one and level them to 5 and pick up herbalism and farm some low level herbs, it is definitely worth your while !

That's my opinion and I am sticking to it ! hehe

Jade

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